[Tangaria 1.5.0 Character Dump] Name Jaba II Age 23 Self RB CB EB Best Sex Male Height 10'0" STR: 16 +4 +3 +0 18/50 Race Half-Troll Weight 13st 2lb INT: 12 -4 -2 +0 6 Class Warrior Turns used: WIS: 11 -2 -2 +0 7 Title Soldier Game 4589 Dex: 17 -4 +2 +0 15 13 HP -5/124 Player 9014 CON: 13 +3 +2 +0 18 SP 0/0 Active 5944 Level 10 Armor [14,-6] Saving Throw 20% Cur Exp 537 Stealth Bad Max Exp 537 Melee 1d4,+3 Disarm - phys. 49% Adv Exp 625 To-hit 45,+1 Disarm - magic 31% Blows 3.4/turn Magic Devices 17 Gold 222 Searching 13% Burden 95.8 lb Shoot to-dam +0 Infravision 30 ft Overweight -84.1 lb To-hit 30,+1 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn Your father was a Cave-Troll Warrior. You have slime-green eyes, dirty sea-weed green hair, and blue scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.......+...... -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You miss the scout. > You fail to harm the scout. (x2) > The scout hits you. (x2) > You fail to harm the scout. (x4) > The scout hits you. (x2) > That tastes good. > You are no longer hungry. > You have 5 Rations of Food (a). > The scout fires a small arrow, but misses. > The scout blinks away. > The scout disappears! > The large kobold hits you. > The large kobold misses you. > The large kobold hits you. (x2) > You die. Killed by a large kobold. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows/round. Average damage/round: 18.9. Average thrown damage: 7.5. f) a Wooden Torch (4424 turns) Bought from a store on the surface. Intensity 2 light. g) Soft Leather Armour [8,-6] An inheritance from your family. h) a Fur Cloak of Stealth [3,-3] <+2> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +2 stealth. i) a Wicker Shield [2,+4] Found lying on the floor at 100 feet (level 2). l) a Pair of Leather Sandals [1,-1] Found lying on the floor at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 5 Rations of Food b) 2 Pints of Fine Wine c) 5 Flasks of oil d) 2 Potions of Boldness e) 4 Potions of Water f) a Potion of Heroism g) 2 Potions of Infravision h) 2 Potions of Speed i) a Potion of True Seeing j) 11 Scrolls of Phase Door k) a Scroll of Remove Hunger (tattered) l) a Scroll of Word of Recall (rugged) m) 3 Scrolls of Blessing n) a Scroll of Wilderness Mapping o) 3 Scrolls of Identify Rune p) 5 Scrolls of Life q) 2 Scrolls of Detect Invisible r) 2 Wooden Torches (5000 turns) Bought from a store on the surface. Intensity 2 light. s) a Robe [2,+0] Found lying on the floor at 200 feet (level 4). t) 2 Cloaks [1,+0] u) the Bastard Sword of Numing (3d4) (-7,-11) [+14] {Bullroarer the Hobbit, cursed Dropped by Bullroarer the Hobbit at 250 feet (level 5). It makes your skin harder to damage, but conduct electricity. Slays undead. Provides resistance to Shards. Makes you vulnerable to Lightning. Cannot be harmed by Acid. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +4 DEX you would get 1.3 blows/round. Average damage/round: 17.5 vs undead and 0 vs. others. v) a Morning Star (2d6) (+5,+2) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +4 DEX you would get 1.3 blows/round. Average damage/round: 14.6. w) a Deed of Property x) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 200ft 3 Killed Grip, Farmer Maggot's Dog 00:00:04 200ft 5 Reached level 5 00:00:06 200ft 6 Killed Wolf, Farmer Maggot's Dog 00:00:12 250ft 7 Killed Bullroarer the Hobbit 00:00:12 250ft 8 Found the Bastard Sword of Numing 00:00:17 250ft 9 Killed Baba Yaga 00:00:22 200ft 10 Reached level 10 00:01:03 100ft 10 Killed Farmer Maggot 00:01:16 200ft 10 Was killed by a large kobold [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] :.....##'^:.....^ #...... ^..^^::.....^...^.....^ #...... ^..........~^...^.....' ......#. #^..........^...^.....' .#..#.^..^^^ ^..^^^^.....^^^:^.....^ +'^^^#^^...^^% ^.#^ ^..............^^ ^..^ ^.......^ ...^ ^...#.........^ ^..^ ^#.......^^ ....^ #^...........^. ^..^ ^.........^ ^ ^^^^ .^.........^. ...^ ^.........# ^.^.....^.^^ ^..^ ^...k.....^ .^^^..^..#^^^^:^^..^ #^.†.....## ^^^^.^^:......#.. ^.......# '............^ ^^^...^## '......^^^^^^^ ^^^^# ^^^^^^^^ 200' (L4) LF:2-? Light 3 Fed 45 % Packed dirt